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Red alert 2 game speed setting
Red alert 2 game speed setting





red alert 2 game speed setting
  1. #Red alert 2 game speed setting generator
  2. #Red alert 2 game speed setting full

  • Although the icon for Yuri's transport appears to be a repossessed Soviet transport (from which its coding was copied and which model it used before receiving its own visuals), in-game his transport shares the model with the Allied transport, albeit with his faction's colour scheme.
  • If the transport moves, the units will keep on firing from the position the Battle Fortress entered the transport.

    #Red alert 2 game speed setting generator

    Rise of Kingdoms Hack Free Gems Generator No Survey. Command And Conquer 3 Tiberium Wars / Red Alert 3 Uprising. The units inside will keep on firing even if the Battle Fortress already entered the transport. RaMantoos Games : Red Alert 2 RA2 Yuris Revenge - Command and Conquer. Put any combination of units inside Battle Fortress, then while it attacks the enemy, move it inside the transport.

    red alert 2 game speed setting

  • A bug occurs when used in tandem with Battle Fortress.
  • All 3 types of amphibious transports sink when destroyed by a Giant squid instead of blowing up normally.
  • A modified stock landing craft model with pieces taken from a tanker model was used for the alpha icon for Allied amphibious transport.
  • There are still traces of each side's remap in the final icon.
  • Judging from pre-release icons and in-game mission loading screens, after the decision to have these transports be amphibious, the Allied and Soviet amphibious transports were intended to have each others' models (the Soviet transport was supposed to look like the Allied one, and vice versa).
  • These designs were present in the game long enough for the latter to appear in the game's intro sequence. According to pre-release screenshots and video footage, they were only able to traverse water and load/unload units on beaches, much like Transports from the original Red Alert.
  • Originally, the names for the Allied and Soviet amphibious transports were landing craft and armored transport respectively, as seen in the game files.
  • In vanilla Red Alert 2, the Allied and Soviet amphibious transports shared their voice sets with the Destroyer and the Dreadnought, respectively. The Empire of the Rising Sun used the Sudden Transport, which resembled the amphibious transport the most. After Cherdenko's trip to 1927, the Amphibious transports was replaced by Allied Riptide ACV and Soviet Bullfrog transport in the third iteration of the war. It is not known to operate after the events of the Psychic Dominator Disaster. The Allied amphibious transport has the Light armour type set in the game's coding, as opposed to the Heavy one used by Soviet and Yuri transports, resulting in the former's lesser durability. I have set to the fastest but still looks slow to me (when I move the screen there is a little lag) but when I set gamespeed to the fastest possible the scrolling speed is also fast. They are particularly vulnerable to Harriers and Black Eagles, which can destroy them in two hits. Most infantry units take up one slot, Terror drones and Brutes occupy two, regular vehicles take up three, while Apocalypse tanks, Magnetrons, Battle Fortresses, Masterminds, and MCVs take up six.Īmphibious transports are very slow and lightly armoured. The Allied and Yuri's transports are visually identical, while the Soviet version has a different appearance however, all three share the same function and statistics.Īn amphibious transport has 12 "slots". The eight-man melee is still not cool enough, the ten thousand confrontation is the most intense! The full-size big picture can accommodate 10,000 players in real-time battles.Amphibious transports were used by the Allies, Soviets and Yuri to move ground troops and vehicles across water. World Alliance, real-time assembly and coordinated battle Free technology, multi-dimensional technology exploration and constructionĬollect world resources, rapid military expansion, comprehensive development of bases, construction of steel city defense, multi-dimensional technology tree to help you develop your personality, and explore your own red empire! Modern military, three-dimensional combat by sea, land and airĪircraft carrier, Apocalypse tank, Kirov airship, who is the king of arms? Multi-arms and system combat, the bloody battlefield is created by you! War strategy to build a modern power of the Red AlertĬollect world resources, develop and expand the base! Base vehicles, tank factories, combat laboratories, light towers, this is your red empire! Gorgeous battle scenes, real realistic style, simple operation, diverse gameplay, is a pure war hardcore game that integrates strategies, develops, and fights in time.

    #Red alert 2 game speed setting full

    The world same server, real-time competition, the game has grand war scene,tight rhythm, fine screen, and full strategy. Players will be transformed into battlefield commanders in the game, forming their own troops, and changing the world's military landscape through reasonable arms configuration and force deployment.







    Red alert 2 game speed setting